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Vray indie license
Vray indie license








No vray SSS is not good enough, Vray SSS in base material is not good enough, I would argue Mental ray skin shader had better look to it if it wasn’t for the dreaded final gather. The examples you point out to look like wax more than skin, the details of the sculpting is what is “fooling you” it has nothing against the artist but rather the point you are trying to make. There is a specific look to good skin shading, you can’t simply up a value on one pass and expect filmic results. If a tool comes out short (especially one i’m paying for then it comes out short period! it is up to the user to point out about the shortcoming and have the devs take it into consideration), yes we will look for workarounds by the time the issues are addressed, but those are workarounds not good solutions. No its not always the user and no that’s not an argument. I’ve heard this argument a million times and it usually comes from very young naive inexperienced and self righteous individuals “show me your better stuff” if you knew about me (or it could be anybody else) you wouldn’t say what you just wrote. To find out more, visit the Chaos website and watch a teaser video on YouTube. There are also improvements to V-Ray Proxies, faster UI redraw times, enhanced shaders, the VFB and denoiser, as well as new Chaos Cloud collaboration tools, and more. V-Ray Decals now support displacement, making them even more flexible for adding ad-hoc texture assets to a surface. It allows users to fine-tune the ground projection using 3 new parameters: Radius, Projection height, and Ground blend.

vray indie license

Talking of Instancing, for the first time V-Ray 6 will include Chaos Scatter, the new improved scattering tool that was introduced recently to Corona Version 8.Ī new mode is added to the V-Ray Dome light called Finite dome. Readers who have seen ICube’s V-Ray Pattern or FStorm’s Geopattern will be familiar with this kind of technology.

vray indie license

Unlike instancing, there is no extra memory used for the repeating geometry which means you can have billions of polygons without any impact on memory consumption.

vray indie license

This release also includes the enigmatically named VrayEnmesh Modifier which allows the user to coat a surface with geometry instead of a texture. This release sees several interesting new features including a real-time clouds system that works with the existing sun and sky tools to create more realistic procedural skies without the need for HDRIs. Chaos has announced the release of V-Ray 6 for 3ds Max.










Vray indie license